40 Mirrors 1.0: first public release after two leagues of testing

We are launching 40 Mirrors 1.0 for Windows traders and keeping 10 Mirrors free and open—our first public release after extensive real-league testing.

Today is a big day for us: 40 Mirrors 1.0 is out, 10 Mirrors remains completely free and open-source, and this site and devlog are part of how we will talk to the community as we keep shipping and improving.

Path of Exile 2 live search is fast, crowded, and unforgiving. The tools we build are meant to do two jobs well: generate currency and work autonomously. 10 Mirrors is the browser side of that story—a Tampermonkey userscript that works with the official trade experience, live search, and instant hideout travel, with the full source published so anyone can read it, learn from it, or adapt it. 40 Mirrors is the Windows companion for traders who want desktop OCR-driven automation, human-like input, and a focused setup around sniping and execution, without reading game memory.

We are genuinely excited to put 1.0 in your hands. This is not a rushed minimum viable drop. This software began its development almost immediately after Async trade was launched with 0.3. We used two full leagues as a stress test: real market conditions, real competition for snipes, and changing market conditions. Every league is its own metagame. Different economy pressure, different items in demand, different competition. That time in the wild gave us a chance to harden the boring parts: reliability, recovery from edge cases, and clarity in the usage flow—so that what you download today is the product of sustained use, not a vibe-coded weekend proof of concept.

The benefits we care about are practical. Speed matters, but so do predictability and safety. You should know what the tool is trying to do on each line of the path from a live result to a completed trade, and you should be able to tune filters and habits to match your risk comfort and your schedule. OCR-based item identification keeps the approach aligned with a simple rule: we are not poking at game memory. Human-simulated actions and a careful approach to how clicks and travel are chained try to keep behavior grounded in what a player could plausibly do, only with consistency and focus you might not have after the hundredth snipe of the day. The upside is a workflow you can run for hours: fewer “why did that happen?” moments, more room to think about the actual trade. For players who only need the browser layer, 10 Mirrors stays free and portable across the browsers we support.

We are also thrilled to be able to keep distributing 10 Mirrors for free, with full source available, side by side with 40 Mirrors. The ecosystem works best when a strong free tier exists: people can try the workflow, learn the trade site rhythm, and contribute feedback or patches without a paywall in front of the userscript. Paid software funds deeper Windows-side development and support, but it should not wall off the fundamentals of fair, transparent browser tooling.

If you are new here, start with the Installation and Usage pages. The Usage page, in particular, is extremely important reading to use this software effectively. We will call out breaking changes, safety reminders, and quality-of-life fixes there so you never have to guess what changed in a build.